I just noticed that I was included in a list of MIT alumni, in Even More Groundbreaking Alumni-Developed Video Games.   What an honor to be mentioned alongside Looking Glass Studios, and games like Defender, Ms. Pac-Man, and Asheron's Call. I should ...

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Writers Cabal Blog"Writers Cabal Blog" - 5 new articles

  1. Innovative Games at GDC 2010
  2. Writers Cabal, Farewell
  3. Do we need a game vernacular?
  4. Story in MMOs – Beckett Massive Online Gamer
  5. Writing for Video Game Genres Book Review
  6. More Recent Articles

Innovative Games at GDC 2010

I just noticed that I was included in a list of MIT alumni, in Even More Groundbreaking Alumni-Developed Video Games.   What an honor to be mentioned alongside Looking Glass Studios, and games like Defender, Ms. Pac-Man, and Asheron’s Call. I should mention that Cogs is a Finalist  in the 12th Annual Independent Games Festival in the […] 

Writers Cabal, Farewell

You may have noticed that for several months, Writers Cabal Blog was not updated.  In fact, in March 2009, we parted ways without deciding the fate of Writers Cabal Blog. Because we still have our games, like Wizard 101, and books (Professional Techniques for Videogame Writing and Writing for Video Game Genres) out there, we […] 

Do we need a game vernacular?

Over the summer, I had the pleasure of participating in the Gamer Confab on Michael Abbott’s blog, The Brainy Gamer.  Along with Justin Keverne, who writes Groping the Elephant, and Roger Travis from Living Epic blog, we discussed social games, game vernacular, Denis Dyack, Wizard 101, game pricing, auteurs, narrative design, and game genres on […] 

Story in MMOs – Beckett Massive Online Gamer

Are writers the unsung heroes of MMOs? The Sept/Oct 2009 print edition of Beckett Massive Online Gamer features an article with a number of MMO writers, including two faces that you might know quite well. The article covers the frustrations of writing for MMOs and what the future has in store for story.  Why are […]
    

Writing for Video Game Genres Book Review

If you haven’t yet picked up the IGDA Writers SIG book Writing for Video Game Genres and want to know the full scoop, check out this recent book review from Slashdot. Here are some other editorial comments: A must-have for the bookshelf of any game writer, no matter what genre they’re working in. It was […]
    

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